Latest announcements and updates about Slay The Spire 2
๐ข announcement
February 2026 Major Reveal Teased
Mega Crit hints at big reveal coming in February before March launch.
The December 2025 Neowsletter hinted that fans should 'keep a particularly close eye out for something happening in February, closer to the launch.' This suggests a major gameplay reveal, possibly a final trailer or demo, before the March Early Access release.
The community is speculating this could be:
- Final character reveal
- Extended gameplay demo
- Exact release date announcement
- Beta/preview access for content creators
#announcement#teaser#february
๐ milestone
7th Anniversary of Slay the Spire 1.0
January 23rd marks 7 years since the original game's 1.0 launch.
January 23, 2026 marks the 7th anniversary of Slay the Spire's 1.0 launch. This means approximately 8.5 years will have passed between the early access launches of STS1 and STS2.
The original game has become one of the most influential roguelikes ever made, spawning countless deck-builders and inspiring an entire subgenre of games.
#anniversary#milestone
๐ฅ community
New Mystery Creature Silhouette Released
January Spire Spotting reveals rectangular shape with suspended sphere.
The January 2026 Neowsletter introduced a new mystery creature silhouette for the community to guess. It's described as 'mostly rectangular in shape, but with some sort of sphere suspended in the middle.'
The Two-Tailed Rat was also revealed from the December mystery, showing a bipedal rat with flickering tails and a chattering mouth.
Mega Crit noted this may be the final creature mystery before more Spire secrets become visible - possibly hinting at upcoming demo or beta access.
#community#spire-spotting#enemies
๐ง patch
January 2026 Card Balance Update
Major balance changes to Gold Axe, Rolling Boulder, and Unleash.
The development team has released a significant balance update in the January Neowsletter:
**Gold Axe (Buff)**
- Cost reduced
- Exhaust mechanic removed
**Rolling Boulder (Nerf)**
- Base damage cut in half
- Scaling also reduced by 50%
**Unleash (Redesign)**
- Necrobinder's starter card completely redesigned
- Previously called 'Bodyguard'
- Now has new functionality related to Osty
#balance#cards#ironclad#necrobinder
๐ข announcement
Early Access Launches March 2026
Mega Crit confirms Early Access on a 'secret Thursday' in March 2026.
After a delay from the originally planned late 2025 release, Mega Crit has confirmed that Slay The Spire 2 will enter Early Access in March 2026.
The developers cited several reasons for the delay:
- Personal issues affecting team members
- Scope creep ('we kept saying wouldn't it be cool if one too many times')
- Desire to meet quality standards
Early Access will include:
- More bosses than the first game
- More enemies than the first game
- More events than the first game
- Only Act 1 alternate acts at launch (Acts 2 & 3 versions coming later)
The final game is expected to 'almost double the size' of the original Slay the Spire.
#release#early-access#announcement
๐ค character
The Regent Character Revealed
Fourth playable character announced - The Heir to the Throne of Stars.
Mega Crit has revealed the fourth playable character: The Regent, subtitled 'The Heir to the Throne of Stars'.
The Regent is an arrogant alien being who uses:
- **Stars**: A resource that persists between turns with no maximum cap
- **Forge**: Transform and upgrade cards during combat
- **Minions**: Summon allies to fight alongside you
- **Sovereign Blade**: A signature retainable weapon that can be Forged
The Regent has strong synergy with colorless cards and can create new colorless cards mid-run.
#character#regent#announcement
๐ป development
Localization Progress for 8 Languages
STS2 being translated into French, German, Japanese, Korean, Polish, Russian, Chinese, and Thai.
The December Neowsletter shared progress on localizing Slay the Spire 2 into 8 languages:
- French
- German
- Japanese
- Korean
- Polish
- Russian
- Simplified Chinese
- Thai
The team is also recruiting translators for additional languages via an application process.
The event character 'Repy' received placeholder art replacement with finished art and updated text.
#localization#development
๐ป development
STS2 Exists Thanks to a Coin Flip
Mega Crit developers revealed they literally flipped a coin to decide between making STS2 or a different action game.
In a PC Gaming Show interview, Anthony Giovannetti revealed that Mega Crit flipped a coin to decide their next project. Heads was a mystery action game, tails was Slay the Spire 2.
The coin flip happened during COVID lockdowns via Discord - Giovannetti admits 'I don't think I actually saw the coin.' Co-founder Casey 'would've massively preferred the coin went the other way' as he's an action game person while Anthony is the card game enthusiast.
The developers confirmed they genuinely would have made a different game had the coin landed differently.
#development#behind-the-scenes#interview
๐ฅ community
Spire Spotting Community Game
Community guessing game reveals mysterious creatures including The Obscura.
The 'Spire Spotting' community event continues, where fans guess at silhouettes of mysterious creatures.
Recent reveals include:
- **The Obscura**: A mysterious pearl-covered creature
- New December mystery creature silhouette for community speculation
The game engages the community in discovering STS2's new enemies and characters before launch.
#community#event#enemies
๐ milestone
STS2 Ranks #1 Most Wanted on PC Gaming Show
Community votes Slay the Spire 2 as the most anticipated PC game.
Slay the Spire 2 ranked #1 on the PC Gaming Show's Most Wanted list, demonstrating the incredible anticipation for the sequel.
The impact is so significant that one indie roguelike developer moved their 1.0 release to February specifically to avoid being 'crushed' by STS2's March launch.
#milestone#community
๐ป development
Godot Engine Enables Expanded Modding
STS2's switch to Godot engine promises 'expanding moddability' beyond what Unity allowed.
Mega Crit migrated STS2 to the open-source Godot engine after 2+ years in Unity development. The switch happened after Unity's controversial fee announcement (though Unity backtracked).
The team stated Godot enables 'modern features, all-new visuals, and expanding moddability.' The open-source nature should make modding more accessible long-term, though the existing BaseMod/ModTheSpire ecosystem will need rebuilding.
Mega Crit has become a Gold Sponsor of Godot, supporting open-source game development.
#development#modding#engine
๐ป development
Slay the Spire 2 Built on Godot Engine
Mega Crit migrated to Godot after 2 years of development in other engines.
In a surprising move, Mega Crit has confirmed that Slay the Spire 2 is being built on the Godot engine - an open-source game engine.
The team initially worked in Unity and a custom engine for 2+ years before making the switch. Casey Yano cited several reasons:
- Support for open-source development
- Response to Unity's controversial per-install fee policy
- Godot's capabilities meeting their needs
The migration has enabled 'modern features, all-new visuals, and expanding moddability'.
#development#engine#godot
๐ค character
The Necrobinder - First New Character Revealed
Slay the Spire 2 announced with new character: a sassy lich with an undead companion.
Slay the Spire 2 was officially announced with the reveal of the Necrobinder - the first new character.
Key details:
- **Health**: Only 35 HP (compared to Silent's 70)
- **Osty**: A giant reanimated left hand companion
- **Doom**: A debuff mechanic for delayed kills
- **Souls**: A resource for card-draw abilities
The Necrobinder is described as a 'sassy lich' with dark humor despite dealing in death.
#character#necrobinder#announcement
๐ข announcement
New Mechanic: Afflictions
April 2025 Neowsletter reveals Afflictions - enemies can now debuff your cards directly.
Afflictions are a new combat mechanic where enemies 'Afflict' your cards with negative effects. Examples include:
- **Energy Drain**: Lose 1 energy when playing afflicted card
- **Health Cost**: Lose HP in addition to card's normal effect
- **Cruelty**: Specific debuff (details teased but withheld)
Interestingly, observant players who examined STS1's source code found an unused Afflictions system - the developers brought this abandoned mechanic to life for the sequel.
#mechanics#announcement#cards
๐ฅ community
Defect's Fate Teased in Gameplay Trailer
Sharp-eyed fans spotted what appears to be a corrupted Defect in the gameplay trailer.
The STS2 gameplay trailer revealed at The Game Awards contains a mysterious shot: what appears to be the Defect, but corrupted - face embedded in vines, corroded with decay, and swarmed by tiny flies.
With STS2 set 1,000 years after the original, this visual suggests the Defect may have been consumed or corrupted by the Spire's evolution. Neither the Defect nor the Watcher are in the confirmed playable roster.
Community speculation suggests the original four heroes may have been trapped or transformed during the millennium gap.
#community#lore#trailer
Sources
Information compiled from official Mega Crit announcements and community events.